MBProgressHUD Class Reference
Inherits from | UIView |
Declared in | MBProgressHUD.h MBProgressHUD.m |
Overview
Displays a simple HUD window containing a progress indicator and two optional labels for short messages.
This is a simple drop-in class for displaying a progress HUD view similar to Apple’s private UIProgressHUD class. The MBProgressHUD window spans over the entire space given to it by the initWithFrame constructor and catches all user input on this region, thereby preventing the user operations on components below the view. The HUD itself is drawn centered as a rounded semi-transparent view which resizes depending on the user specified content.
This view supports four modes of operation: - MBProgressHUDModeIndeterminate - shows a UIActivityIndicatorView - MBProgressHUDModeDeterminate - shows a custom round progress indicator - MBProgressHUDModeAnnularDeterminate - shows a custom annular progress indicator - MBProgressHUDModeCustomView - shows an arbitrary, user specified view (@see customView)
All three modes can have optional labels assigned: - If the labelText property is set and non-empty then a label containing the provided content is placed below the indicator view. - If also the detailsLabelText property is set then another label is placed below the first label.
Tasks
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+ showHUDAddedTo:animated:
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+ hideHUDForView:animated:
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+ hideAllHUDsForView:animated:
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+ HUDForView:
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+ allHUDsForView:
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– initWithWindow:
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– initWithView:
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– show:
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– hide:
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– hide:afterDelay:
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– showWhileExecuting:onTarget:withObject:animated:
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– showAnimated:whileExecutingBlock:
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– showAnimated:whileExecutingBlock:completionBlock:
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– showAnimated:whileExecutingBlock:onQueue:
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– showAnimated:whileExecutingBlock:onQueue:completionBlock:
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completionBlock
property -
mode
property -
animationType
property -
customView
property -
delegate
property -
labelText
property -
detailsLabelText
property -
opacity
property -
color
property -
xOffset
property -
yOffset
property -
margin
property -
dimBackground
property -
minShowTime
property -
taskInProgress
property -
removeFromSuperViewOnHide
property -
labelFont
property -
detailsLabelFont
property -
progress
property -
minSize
property -
square
property
Properties
animationType
The animation type that should be used when the HUD is shown and hidden.
@property (assign) MBProgressHUDAnimation animationType
Declared In
MBProgressHUD.h
color
The color of the HUD window. Defaults to black. If this property is set, color is set using this UIColor and the opacity property is not used. using retain because performing copy on UIColor base colors (like [UIColor greenColor]) cause problems with the copyZone.
@property (MB_STRONG) UIColor *color
Declared In
MBProgressHUD.h
completionBlock
A block that gets called after the HUD was completely hidden.
@property (copy) MBProgressHUDCompletionBlock completionBlock
Declared In
MBProgressHUD.h
customView
The UIView (e.g., a UIImageView) to be shown when the HUD is in MBProgressHUDModeCustomView. For best results use a 37 by 37 pixel view (so the bounds match the built in indicator bounds).
@property (MB_STRONG) UIView *customView
Declared In
MBProgressHUD.h
delegate
The HUD delegate object.
@property (MB_WEAK) id<MBProgressHUDDelegate> delegate
See Also
Declared In
MBProgressHUD.h
detailsLabelFont
Font to be used for the details label. Set this property if the default is not adequate.
@property (MB_STRONG) UIFont *detailsLabelFont
Declared In
MBProgressHUD.h
detailsLabelText
An optional details message displayed below the labelText message. This message is displayed only if the labelText property is also set and is different from an empty string (@“”). The details text can span multiple lines.
@property (copy) NSString *detailsLabelText
Declared In
MBProgressHUD.h
dimBackground
Cover the HUD background view with a radial gradient.
@property (assign) BOOL dimBackground
Declared In
MBProgressHUD.h
labelFont
Font to be used for the main label. Set this property if the default is not adequate.
@property (MB_STRONG) UIFont *labelFont
Declared In
MBProgressHUD.h
labelText
An optional short message to be displayed below the activity indicator. The HUD is automatically resized to fit the entire text. If the text is too long it will get clipped by displaying “…” at the end. If left unchanged or set to @“”, then no message is displayed.
@property (copy) NSString *labelText
Declared In
MBProgressHUD.h
margin
The amount of space between the HUD edge and the HUD elements (labels, indicators or custom views). Defaults to 20.0
@property (assign) float margin
Declared In
MBProgressHUD.h
minShowTime
The minimum time (in seconds) that the HUD is shown. This avoids the problem of the HUD being shown and than instantly hidden. Defaults to 0 (no minimum show time).
@property (assign) float minShowTime
Declared In
MBProgressHUD.h
mode
MBProgressHUD operation mode. The default is MBProgressHUDModeIndeterminate.
@property (assign) MBProgressHUDMode mode
Declared In
MBProgressHUD.h
opacity
The opacity of the HUD window. Defaults to 0.8 (80% opacity).
@property (assign) float opacity
Declared In
MBProgressHUD.h
progress
The progress of the progress indicator, from 0.0 to 1.0. Defaults to 0.0.
@property (assign) float progress
Declared In
MBProgressHUD.h
removeFromSuperViewOnHide
Removes the HUD from its parent view when hidden. Defaults to NO.
@property (assign) BOOL removeFromSuperViewOnHide
Declared In
MBProgressHUD.h
square
Force the HUD dimensions to be equal if possible.
@property (assign, getter=isSquare) BOOL square
Declared In
MBProgressHUD.h
taskInProgress
Indicates that the executed operation is in progress. Needed for correct graceTime operation. If you don’t set a graceTime (different than 0.0) this does nothing. This property is automatically set when using showWhileExecuting:onTarget:withObject:animated:. When threading is done outside of the HUD (i.e., when the show: and hide: methods are used directly), you need to set this property when your task starts and completes in order to have normal graceTime functionality.
@property (assign) BOOL taskInProgress
Declared In
MBProgressHUD.h
Class Methods
HUDForView:
Finds the top-most HUD subview and returns it.
+ (MB_INSTANCETYPE)HUDForView:(UIView *)view
Parameters
- view
The view that is going to be searched.
Return Value
A reference to the last HUD subview discovered.
Declared In
MBProgressHUD.h
allHUDsForView:
Finds all HUD subviews and returns them.
+ (NSArray *)allHUDsForView:(UIView *)view
Parameters
- view
The view that is going to be searched.
Return Value
All found HUD views (array of MBProgressHUD objects).
Declared In
MBProgressHUD.h
hideAllHUDsForView:animated:
Finds all the HUD subviews and hides them.
+ (NSUInteger)hideAllHUDsForView:(UIView *)view animated:(BOOL)animated
Parameters
- view
The view that is going to be searched for HUD subviews.
- animated
If set to YES the HUDs will disappear using the current animationType. If set to NO the HUDs will not use animations while disappearing.
Return Value
the number of HUDs found and removed.
Declared In
MBProgressHUD.h
hideHUDForView:animated:
Finds the top-most HUD subview and hides it. The counterpart to this method is showHUDAddedTo:animated:.
+ (BOOL)hideHUDForView:(UIView *)view animated:(BOOL)animated
Parameters
- view
The view that is going to be searched for a HUD subview.
- animated
If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use animations while disappearing.
Return Value
YES if a HUD was found and removed, NO otherwise.
Declared In
MBProgressHUD.h
showHUDAddedTo:animated:
Creates a new HUD, adds it to provided view and shows it. The counterpart to this method is hideHUDForView:animated:.
+ (MB_INSTANCETYPE)showHUDAddedTo:(UIView *)view animated:(BOOL)animated
Parameters
- view
The view that the HUD will be added to
- animated
If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use animations while appearing.
Return Value
A reference to the created HUD.
Declared In
MBProgressHUD.h
Instance Methods
hide:
Hide the HUD. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to hide the HUD when your task completes.
- (void)hide:(BOOL)animated
Parameters
- animated
If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use animations while disappearing.
See Also
Declared In
MBProgressHUD.h
hide:afterDelay:
Hide the HUD after a delay. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to hide the HUD when your task completes.
- (void)hide:(BOOL)animated afterDelay:(NSTimeInterval)delay
Parameters
- animated
If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use animations while disappearing.
- delay
Delay in seconds until the HUD is hidden.
See Also
Declared In
MBProgressHUD.h
initWithView:
A convenience constructor that initializes the HUD with the view’s bounds. Calls the designated constructor with view.bounds as the parameter
- (id)initWithView:(UIView *)view
Parameters
- view
The view instance that will provide the bounds for the HUD. Should be the same instance as the HUD’s superview (i.e., the view that the HUD will be added to).
Declared In
MBProgressHUD.h
initWithWindow:
A convenience constructor that initializes the HUD with the window’s bounds. Calls the designated constructor with window.bounds as the parameter.
- (id)initWithWindow:(UIWindow *)window
Parameters
- window
The window instance that will provide the bounds for the HUD. Should be the same instance as the HUD’s superview (i.e., the window that the HUD will be added to).
Declared In
MBProgressHUD.h
show:
Display the HUD. You need to make sure that the main thread completes its run loop soon after this method call so the user interface can be updated. Call this method when your task is already set-up to be executed in a new thread (e.g., when using something like NSOperation or calling an asynchronous call like NSURLRequest).
- (void)show:(BOOL)animated
Parameters
- animated
If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use animations while appearing.
See Also
Declared In
MBProgressHUD.h
showAnimated:whileExecutingBlock:
Shows the HUD while a block is executing on a background queue, then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block
Declared In
MBProgressHUD.h
showAnimated:whileExecutingBlock:completionBlock:
Shows the HUD while a block is executing on a background queue, then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block completionBlock:(MBProgressHUDCompletionBlock)completion
Declared In
MBProgressHUD.h
showAnimated:whileExecutingBlock:onQueue:
Shows the HUD while a block is executing on the specified dispatch queue, then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue
Declared In
MBProgressHUD.h
showAnimated:whileExecutingBlock:onQueue:completionBlock:
Shows the HUD while a block is executing on the specified dispatch queue, executes completion block on the main queue, and then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue completionBlock:(MBProgressHUDCompletionBlock)completion
Parameters
- animated
If set to YES the HUD will (dis)appear using the current animationType. If set to NO the HUD will not use animations while (dis)appearing.
- block
The block to be executed while the HUD is shown.
- queue
The dispatch queue on which the block should be executed.
- completion
The block to be executed on completion.
See Also
Declared In
MBProgressHUD.h
showWhileExecuting:onTarget:withObject:animated:
Shows the HUD while a background task is executing in a new thread, then hides the HUD.
- (void)showWhileExecuting:(SEL)method onTarget:(id)target withObject:(id)object animated:(BOOL)animated
Parameters
- method
The method to be executed while the HUD is shown. This method will be executed in a new thread.
- target
The object that the target method belongs to.
- object
An optional object to be passed to the method.
- animated
If set to YES the HUD will (dis)appear using the current animationType. If set to NO the HUD will not use animations while (dis)appearing.
Discussion
This method also takes care of autorelease pools so your method does not have to be concerned with setting up a pool.
Declared In
MBProgressHUD.h