MBProgressHUD Class Reference
| Inherits from | UIView |
| Declared in | MBProgressHUD.h MBProgressHUD.m |
Overview
Displays a simple HUD window containing a progress indicator and two optional labels for short messages.
This is a simple drop-in class for displaying a progress HUD view similar to Apple’s private UIProgressHUD class. The MBProgressHUD window spans over the entire space given to it by the initWithFrame constructor and catches all user input on this region, thereby preventing the user operations on components below the view. The HUD itself is drawn centered as a rounded semi-transparent view which resizes depending on the user specified content.
This view supports four modes of operation: - MBProgressHUDModeIndeterminate - shows a UIActivityIndicatorView - MBProgressHUDModeDeterminate - shows a custom round progress indicator - MBProgressHUDModeAnnularDeterminate - shows a custom annular progress indicator - MBProgressHUDModeCustomView - shows an arbitrary, user specified view (@see customView)
All three modes can have optional labels assigned: - If the labelText property is set and non-empty then a label containing the provided content is placed below the indicator view. - If also the detailsLabelText property is set then another label is placed below the first label.
Tasks
-
+ showHUDAddedTo:animated: -
+ hideHUDForView:animated: -
+ hideAllHUDsForView:animated: -
+ HUDForView: -
+ allHUDsForView: -
– initWithWindow: -
– initWithView: -
– show: -
– hide: -
– hide:afterDelay: -
– showWhileExecuting:onTarget:withObject:animated: -
– showAnimated:whileExecutingBlock: -
– showAnimated:whileExecutingBlock:completionBlock: -
– showAnimated:whileExecutingBlock:onQueue: -
– showAnimated:whileExecutingBlock:onQueue:completionBlock: -
completionBlockproperty -
modeproperty -
animationTypeproperty -
customViewproperty -
delegateproperty -
labelTextproperty -
detailsLabelTextproperty -
opacityproperty -
colorproperty -
xOffsetproperty -
yOffsetproperty -
marginproperty -
dimBackgroundproperty -
minShowTimeproperty -
taskInProgressproperty -
removeFromSuperViewOnHideproperty -
labelFontproperty -
detailsLabelFontproperty -
progressproperty -
minSizeproperty -
squareproperty
Properties
animationType
The animation type that should be used when the HUD is shown and hidden.
@property (assign) MBProgressHUDAnimation animationTypeDeclared In
MBProgressHUD.hcolor
The color of the HUD window. Defaults to black. If this property is set, color is set using this UIColor and the opacity property is not used. using retain because performing copy on UIColor base colors (like [UIColor greenColor]) cause problems with the copyZone.
@property (MB_STRONG) UIColor *colorDeclared In
MBProgressHUD.hcompletionBlock
A block that gets called after the HUD was completely hidden.
@property (copy) MBProgressHUDCompletionBlock completionBlockDeclared In
MBProgressHUD.hcustomView
The UIView (e.g., a UIImageView) to be shown when the HUD is in MBProgressHUDModeCustomView. For best results use a 37 by 37 pixel view (so the bounds match the built in indicator bounds).
@property (MB_STRONG) UIView *customViewDeclared In
MBProgressHUD.hdelegate
The HUD delegate object.
@property (MB_WEAK) id<MBProgressHUDDelegate> delegateSee Also
Declared In
MBProgressHUD.hdetailsLabelFont
Font to be used for the details label. Set this property if the default is not adequate.
@property (MB_STRONG) UIFont *detailsLabelFontDeclared In
MBProgressHUD.hdetailsLabelText
An optional details message displayed below the labelText message. This message is displayed only if the labelText property is also set and is different from an empty string (@“”). The details text can span multiple lines.
@property (copy) NSString *detailsLabelTextDeclared In
MBProgressHUD.hdimBackground
Cover the HUD background view with a radial gradient.
@property (assign) BOOL dimBackgroundDeclared In
MBProgressHUD.hlabelFont
Font to be used for the main label. Set this property if the default is not adequate.
@property (MB_STRONG) UIFont *labelFontDeclared In
MBProgressHUD.hlabelText
An optional short message to be displayed below the activity indicator. The HUD is automatically resized to fit the entire text. If the text is too long it will get clipped by displaying “…” at the end. If left unchanged or set to @“”, then no message is displayed.
@property (copy) NSString *labelTextDeclared In
MBProgressHUD.hmargin
The amount of space between the HUD edge and the HUD elements (labels, indicators or custom views). Defaults to 20.0
@property (assign) float marginDeclared In
MBProgressHUD.hminShowTime
The minimum time (in seconds) that the HUD is shown. This avoids the problem of the HUD being shown and than instantly hidden. Defaults to 0 (no minimum show time).
@property (assign) float minShowTimeDeclared In
MBProgressHUD.hmode
MBProgressHUD operation mode. The default is MBProgressHUDModeIndeterminate.
@property (assign) MBProgressHUDMode modeDeclared In
MBProgressHUD.hopacity
The opacity of the HUD window. Defaults to 0.8 (80% opacity).
@property (assign) float opacityDeclared In
MBProgressHUD.hprogress
The progress of the progress indicator, from 0.0 to 1.0. Defaults to 0.0.
@property (assign) float progressDeclared In
MBProgressHUD.hremoveFromSuperViewOnHide
Removes the HUD from its parent view when hidden. Defaults to NO.
@property (assign) BOOL removeFromSuperViewOnHideDeclared In
MBProgressHUD.hsquare
Force the HUD dimensions to be equal if possible.
@property (assign, getter=isSquare) BOOL squareDeclared In
MBProgressHUD.htaskInProgress
Indicates that the executed operation is in progress. Needed for correct graceTime operation. If you don’t set a graceTime (different than 0.0) this does nothing. This property is automatically set when using showWhileExecuting:onTarget:withObject:animated:. When threading is done outside of the HUD (i.e., when the show: and hide: methods are used directly), you need to set this property when your task starts and completes in order to have normal graceTime functionality.
@property (assign) BOOL taskInProgressDeclared In
MBProgressHUD.hClass Methods
HUDForView:
Finds the top-most HUD subview and returns it.
+ (MB_INSTANCETYPE)HUDForView:(UIView *)viewParameters
- view
The view that is going to be searched.
Return Value
A reference to the last HUD subview discovered.
Declared In
MBProgressHUD.hallHUDsForView:
Finds all HUD subviews and returns them.
+ (NSArray *)allHUDsForView:(UIView *)viewParameters
- view
The view that is going to be searched.
Return Value
All found HUD views (array of MBProgressHUD objects).
Declared In
MBProgressHUD.hhideAllHUDsForView:animated:
Finds all the HUD subviews and hides them.
+ (NSUInteger)hideAllHUDsForView:(UIView *)view animated:(BOOL)animatedParameters
- view
The view that is going to be searched for HUD subviews.
- animated
If set to YES the HUDs will disappear using the current animationType. If set to NO the HUDs will not use animations while disappearing.
Return Value
the number of HUDs found and removed.
Declared In
MBProgressHUD.hhideHUDForView:animated:
Finds the top-most HUD subview and hides it. The counterpart to this method is showHUDAddedTo:animated:.
+ (BOOL)hideHUDForView:(UIView *)view animated:(BOOL)animatedParameters
- view
The view that is going to be searched for a HUD subview.
- animated
If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use animations while disappearing.
Return Value
YES if a HUD was found and removed, NO otherwise.
Declared In
MBProgressHUD.hshowHUDAddedTo:animated:
Creates a new HUD, adds it to provided view and shows it. The counterpart to this method is hideHUDForView:animated:.
+ (MB_INSTANCETYPE)showHUDAddedTo:(UIView *)view animated:(BOOL)animatedParameters
- view
The view that the HUD will be added to
- animated
If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use animations while appearing.
Return Value
A reference to the created HUD.
Declared In
MBProgressHUD.hInstance Methods
hide:
Hide the HUD. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to hide the HUD when your task completes.
- (void)hide:(BOOL)animatedParameters
- animated
If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use animations while disappearing.
See Also
Declared In
MBProgressHUD.hhide:afterDelay:
Hide the HUD after a delay. This still calls the hudWasHidden: delegate. This is the counterpart of the show: method. Use it to hide the HUD when your task completes.
- (void)hide:(BOOL)animated afterDelay:(NSTimeInterval)delayParameters
- animated
If set to YES the HUD will disappear using the current animationType. If set to NO the HUD will not use animations while disappearing.
- delay
Delay in seconds until the HUD is hidden.
See Also
Declared In
MBProgressHUD.hinitWithView:
A convenience constructor that initializes the HUD with the view’s bounds. Calls the designated constructor with view.bounds as the parameter
- (id)initWithView:(UIView *)viewParameters
- view
The view instance that will provide the bounds for the HUD. Should be the same instance as the HUD’s superview (i.e., the view that the HUD will be added to).
Declared In
MBProgressHUD.hinitWithWindow:
A convenience constructor that initializes the HUD with the window’s bounds. Calls the designated constructor with window.bounds as the parameter.
- (id)initWithWindow:(UIWindow *)windowParameters
- window
The window instance that will provide the bounds for the HUD. Should be the same instance as the HUD’s superview (i.e., the window that the HUD will be added to).
Declared In
MBProgressHUD.hshow:
Display the HUD. You need to make sure that the main thread completes its run loop soon after this method call so the user interface can be updated. Call this method when your task is already set-up to be executed in a new thread (e.g., when using something like NSOperation or calling an asynchronous call like NSURLRequest).
- (void)show:(BOOL)animatedParameters
- animated
If set to YES the HUD will appear using the current animationType. If set to NO the HUD will not use animations while appearing.
See Also
Declared In
MBProgressHUD.hshowAnimated:whileExecutingBlock:
Shows the HUD while a block is executing on a background queue, then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)blockDeclared In
MBProgressHUD.hshowAnimated:whileExecutingBlock:completionBlock:
Shows the HUD while a block is executing on a background queue, then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block completionBlock:(MBProgressHUDCompletionBlock)completionDeclared In
MBProgressHUD.hshowAnimated:whileExecutingBlock:onQueue:
Shows the HUD while a block is executing on the specified dispatch queue, then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queueDeclared In
MBProgressHUD.hshowAnimated:whileExecutingBlock:onQueue:completionBlock:
Shows the HUD while a block is executing on the specified dispatch queue, executes completion block on the main queue, and then hides the HUD.
- (void)showAnimated:(BOOL)animated whileExecutingBlock:(dispatch_block_t)block onQueue:(dispatch_queue_t)queue completionBlock:(MBProgressHUDCompletionBlock)completionParameters
- animated
If set to YES the HUD will (dis)appear using the current animationType. If set to NO the HUD will not use animations while (dis)appearing.
- block
The block to be executed while the HUD is shown.
- queue
The dispatch queue on which the block should be executed.
- completion
The block to be executed on completion.
See Also
Declared In
MBProgressHUD.hshowWhileExecuting:onTarget:withObject:animated:
Shows the HUD while a background task is executing in a new thread, then hides the HUD.
- (void)showWhileExecuting:(SEL)method onTarget:(id)target withObject:(id)object animated:(BOOL)animatedParameters
- method
The method to be executed while the HUD is shown. This method will be executed in a new thread.
- target
The object that the target method belongs to.
- object
An optional object to be passed to the method.
- animated
If set to YES the HUD will (dis)appear using the current animationType. If set to NO the HUD will not use animations while (dis)appearing.
Discussion
This method also takes care of autorelease pools so your method does not have to be concerned with setting up a pool.
Declared In
MBProgressHUD.h